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GTA:SA Mods: Modifications

RoSA PROJECT - Re-texture of SA


Author: Maks_IV, dima001rus, KALMYK
Website
Date: 21.03.2013 | 23969 Downloads
Filesize: 314.713 MB

Rating:
8.85 based on 148 votes

RoSA Project - modification, the purpose of which - the replacement of the standard texture on texture in HD quality. Home
goal of the project is not just to make high-quality HD textures, but also to make them as close to the
original textures GTA - San Andreas.
In the final version of the project will be replaced by the texture effects, cars, pedestrians, weapons plants.
As there are better and Loda generation system MIP-MAP (Mip-Map)

The main difference from all other RoSA texture mods is Merchant textures, their maximum similarity with
the original and the use of Mip-Map textures and LOD'ov.

Mainly used in the modification of the texture with a resolution of 512x512 and 1024x1024. As there are texture
with a resolution of 2048x2048 (for roads and highways).

This version of the project is the first public version, and includes only the desert and its surroundings. Vegetation and Loda also replaced.

Team:
dima001rus (Russia)
MaKs_IV (Ukraine)
KALMYK (Russia)

Special thanks:
yojo2
Zera
Trisepta (T-777)
Gazanfar
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RoSA PROJECT - Re-texture of SA
RoSA PROJECT - Re-texture of SA RoSA PROJECT - Re-texture of SA RoSA PROJECT - Re-texture of SA

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