
| Title: | Realism Series - Muscle Car Sound |
| Author: | ces |
| Date: | 18.07.2012 |
| Downloads: | 5085 |
| Filesize: | 0.614 MB |
| Rating: | 6.27 based on 166 votes
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| Description: | |-----------------------------------|
|Realism Series - Muscle Car Sound| |-----------------------------------| 7/17/2012 v1.0 Author: ces Video preview here http://www.youtube.com/watch?v=yOaXLc4Y7UY Important info: - To install this sound mod you will need SparkIV - Don't forget to back up your files - Sound mods work with all GTA4 & EFLC patches About this mod: The muscle car sound plays differently with each vehicle that uses MUSCLE_CAR_3.ivaud, for the best muscle sound, use the Sabre 2 (rusted), Sabre GT, Vigero, or Ruiner. Features: - New muscle car sound - vehicles.ide gives new muscle car sounds to Ruiner, Buccaneer, and Sabre Installation: 1. Place MUSCLE_CAR_3.ivaud in this directory using SparkIV Directory for GTA IV: - "Grand Theft Auto IV > pc > audio > sfx > streamed_vehicles.rpf > MUSCLE_CAR_3.ivaud" Directory for Episodes from Liberty City: - "EFLC > pc > audio > sfx > streamed_vehicles.rpf > MUSCLE_CAR_3.ivaud" 2. Place vehicles.ide in this directory Directory for GTA IV: - "Grand Theft Auto IV > common > data > vehicles.ide" Directory for Episodes from Liberty City: - "EFLC > common > data > vehicles.ide" 3. Close SparkIV and start up GTA4 |
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back to category| badm3n wrote on 17.08.2012, 23:15 |
I have a General Question about sound mods. How do you convert the wave files to the right format? when i do it, it always says wrong PCM or not 16 bit, but it is the right format. what audio programs are you using |













