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Cheers!
Hanimaniac
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replacing tuning wheels:
open
Grand Theft Auto Vmodsx64i.rpflevelsgta5vehiclemodswheel_mods.rpf
and add the wheel fils from the Whels folder
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Hey everyone,
for those who have had problems with intallation of this beauty, i wrote some line that may help...
Audi A7 2015 Stock replace
Autor: [VG] team works
BACKUP ALL YOUR FILES!!!!
put the tailgater.yft, tailgater.ytd and tailgater_hi.yft into:
Grand Theft Auto Vmodsx64e.rpflevelsgta5vehicles.rpf
put tailgater_mods.rpf into:
Grand Theft Auto Vmodsupdatex64dlcpackspatchday1ngdlc.rpfx64levelspatchday1ngvehiclemods
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Changing .meta files:
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replace handling line with the one in handling.meta, located in:
Grand Theft Auto Vmodsupdateupdate.rpfcommondata
lines to change:
<Item type="CHandlingData">
<handlingName>TAILGATE</handlingName>
<fMass value="1800.000000" />
<fInitialDragCoeff value="6.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.200000" z="0.000000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.300000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.180000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.600000" />
<fClutchChangeRateScaleDownShift value="1.600000" />
<fInitialDriveMaxFlatVel value="280.000000" />
<fBrakeForce value="0.300000" />
<fBrakeBiasFront value="0.425000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="33.000000" />
<fTractionCurveMax value="1.80000" />
<fTractionCurveMin value="1.750000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.490000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.800000" />
<fSuspensionCompDamp value="0.800000" />
<fSuspensionReboundDamp value="1.500000" />
<fSuspensionUpperLimit value="0.155000" />
<fSuspensionLowerLimit value="-0.140000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.60000" />
<fAntiRollBarForce value="0.800000" />
<fAntiRollBarBiasFront value="0.600000" />
<fRollCentreHeightFront value="0.460000" />
<fRollCentreHeightRear value="0.470000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="2.200000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="35000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
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replace vehicles line with the one in vehicles.meta, located in:
Grand Theft Auto Vmodsupdateupdate.rpfcommondatalevelsgta5
lines to change:
<Item>
<modelName>tailgater</modelName>
<txdName>tailgater</txdName>
<handlingId>TAILGATE</handlingId>
<gameName>TAILGATE</gameName>
<vehicleMakeName>OBEY</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>BANSHEE</audioNameHash>
<layout>LAYOUT_STD_LOWROOF</layout>
<coverBoundOffsets>JACKAL_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.010000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.080000" y="-0.100000" z="-0.060000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.030000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.030000" y="-0.020000" z="0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.020000" z="0.020000" />
<FirstPersonMobilePhoneOffset x="0.125000" y="0.253000" z="0.505000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.385000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.136000" y="0.106000" z="0.425000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.136000" y="0.106000" z="0.425000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.220000" z="0.570000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="-0.050000" z="0.025000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.274000" />
<wheelScaleRear value="0.274000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.300000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.814" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_SUPERGT</dashboardType>
<vehicleClass>VC_COUPE</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_PRIMO_FRONT_LEFT</Item>
<Item>STD_PRIMO_FRONT_RIGHT</Item>
<Item>STD_FELON_REAR_LEFT</Item>
<Item>STD_FELON_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
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take the carvariations.meta file in the Handling folder and replace carvariations.meta, located in:
Grand Theft Auto Vmodsupdateupdate.rpfdlc_patchmpluxe2commondata
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take the carcol.meta file in the Handling folder and replace carcols.meta, located in:
Grand Theft Auto Vmodsupdateupdate.rpfdlc_patchmpluxe2commondata
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Beautiful car.
Very good mod.
Is it possible to make a version without a licence plate in the singleframe?
And may the licence plate on the back could be a bit bigger.
great job!!
wäre echt super wenn ihr denn noch in beige rausbringen könntet!!!!!!